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Instantiating Individualized Instances of Enemies For Game Over Sequence
June 24, 2024
by
Sdearing0409
One of the mechanics in our game is the main character struggling not to get detected by the robots who are populating the hospital which they are trying to explore in order to find the phoenix chip,...
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Dev Log 03: Creating a Moving Texture with Shader Graph
June 17, 2024
by
PandasCafe
1
Hello everyone! Colby here with Caffeine Rush, today I am going to be explaining my process of creating an animated texture using Unity's built-in Shader Graph tool. I will briefly go over my modeling...
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Dev Log 02: Mechanics
June 10, 2024
by
nasimi
Hello everyone, Nasim here! I am one of the programmers on team CaffeineRush and I wanted to announce that we've added some fun abilities for the player to use while traversing the run down hospital e...
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Dev Log 02: Game Design Update
June 10, 2024
by
Tyler_Ripperger
Hello, I'm Tyler and I am in charge of level design alongside Raymond. I am here to go over the new changes since last week on my part and the other aspects of the level design. My portion was blockin...
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